Saturday, 01 March 2014 09:27

OpenData + Wearable devices hackathon - Mancester

TechHub Manchester is hosting a OpenData + Wearable devices hackathon on the 15-16th March. It is for Makers, designers, programmers, spreadsheet wizards

Numbers That Matter aims to explore what would happen if people could create smart devices that reported very specific data to the wearer - numbers that mattered to them the most. If we could invent a watch that told you that your neighbours were probably bored and looking for companionship, if we could invent a litmus badge that changed colour telling you how healthy the areas you frequent are, if we could invent a bandana that unfurled in sociable places, how would it affect us? Would they change our behaviour as individuals – but more interestingly, could they help us become more aware citizens?


What?

We've done our studies. We've transcribed audio, shadowed people, documented their stories, captured their concerns, and been receptive to their ideas. We have a body of work relating to what kind of numbers matter to them, how we could realise them, and what kind of devices would work in the field.

This leads to our hackathon. We have a body of documentation we'll make available about what people want, how they understand and relate to data around them, and ideas for possible devices. You'll be able to explore and help realise these ideas – either as they are, or from your own perspective. We'll have equipment for you to use, from Raspberry Pis to Arduinos, and experts on-hand who will help you get to prototype.

The overall winner from the day, as voted for by a panel of judges, will win the opportunity to take their prototype to a full field trial with support from the Numbers That Matter team.

Who

We encourage collaboration between participants – if you don't already have a team to work with, you can meet up with people at the start of the event. It's easier to complete a hack if there's a range of skills and people working together.

We'll be making working prototypes of hardware and software on the day, so people with experience in these fields are important team members.

Design is a key aspect of usable devices and experiences – teams will need these skills to anticipate and plan meaningful devices

Analysis and data processing skills will be needed in your team – knowledge of existing formats and platforms can speed development on the day

Entry is open to anyone; professional developers, activist hackers, design students, anthropologists, sociologists, geeks and social entrepreneurs are welcome, as is anyone who feels they can contribute to the day.

Booking is free via eventbrite

 

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